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Modules

Advanced Game Development

Module code: ECS7014P

Credits: 15.0
Semester: SEM2

Contact: Mr Diego Perez Liebana
Prerequisite: Before taking this module you must take ECS7003P

This module covers games programming in C++, assuming the student has experience with object-oriented programming. The module introduces the C++ language and uses it to explores a range of topics in games programming, including 2D and 3D graphics, OpenGL, physics, input systems, and the use of C++ in modern game engines. It emphasises a practical approach to programming, with the students developing playable games for the final assessment.

Connected course(s): UDF DATA
Assessment: 80.0% Coursework, 20.0% Examination
Level: 7

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