Profile
Thesis title:
Supervisors: Dr Agnieszka Lyons and Professor Nelya Koteyko
Teaching
EAL4205 Excellence in Academic Writing 1
EAL4710 Reading and Writing Critically
LIN5206 Applying Linguistics in the Real World
Research
Research Interests:
Publications
Li, H. (in press). Gaming as public communication of humanistic knowledge. In G. Reid, C. Anson, & X. Tan (Eds.), The Routledge handbook of humanities and social science communication. Routledge.
Li, H. (in press). Negotiating story and character: A social semiotic analysis of gacha game official video thumbnails. Languages in Global Contexts. University of Toronto Press.
Li, H. (2025). Genre or not: Examining the “-like” suffix as an emergent category expression [Abstract]. In Abstract proceedings of Chinese DiGRA 2025: Video games in museums. Digital Games Research Association. https://doi.org/10.26503/dl.v2025i4.2769
Li, H. (2025). Understanding transmedia character-centric discourse in gacha games: A social semiotic analysis of Genshin Impact [Abstract]. In Abstract proceedings of DiGRA 2025: Games at the crossroads. Digital Games Research Association. https://doi.org/10.26503/dl.v2025i3.2556
Li, H. (2022). An analysis of translation subjectivity and transformation of translator identity in game localisation. Overseas English, (13), 13–14, 22. [In Chinese]
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