Anthony Michael Catton
Prescribing a new theoretical lens for interactive works: Can Ludology help resolve theoretical gaps in copyright analysis of interactive works
Summary of research
Copyright has often struggled to accommodate and assess works which do not immediately fit its existing framework. Interactive works such as video games have similarly presented numerous doctrinal and practical challenges in copyright's attempts to protect them. My thesis argues that the interactivity which underscores these works presents unique problems which copyright presently is unable to address and considers whether Ludology theories from game studies can provide a theoretical lens that better equips copyright to assess interactive works.
Anthony is a 3rd year PhD Candidate at Queen Mary University of London. He obtained his LLB from the University of Exeter in 2014, and in 2016 completed his LLM in Intellectual Property Law with Distinction from Queen Mary University of London. His research interests include copyright law, the creative industries and interactive entertainment law. With a particular interest in the use and efficacy of extra-legal interdisciplinary analysis in resolving legal problems.