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Illusioneering

An online collection of exciting magic tricks underpinned by science and engineering principles, teaching these subjects in a different and fascinating way.

The Logo for the Illusioneering project
  • School/Institute/Department: Faculty of Science and engineering
  • Subjects: Maths, Physics, Engineering, Computer Science
  • Audience: KS2, KS3, KS4, KS5, General Public

Contained within these pages are all manner of magical miscellanea for your delectation and performance. Each of the magical effects presented here is easy to do at home or in the classroom and will astound your audience.  To assist on your path to magical mastery our delightfully detailed downloads and voluminous videos will help you discover the magic and the secret science behind.

Hidden in each of our effects lurks fascinating science and engineering. Our magical marvels are powered by concealed chemistry, paradox producing physics, baffling biology, mysterious mathematics and enchanting engineering. Secret science and engineering has been behind every single magical and conjuring effect throughout history, and now is your opportunity to discover it to help you amaze and amuse, entertain and educate.

“Using secret scientific principles to facilitate mind bending magic is an art which simultaneously amazes and teaches… magic makes learning a joy!”
Illusioneer team member Richard Garriott, video game pioneer, scientist, space explorer and magician

Illusioneering was created by Peter McOwan and Matt Parker from Queen Mary, University of London (previously behind the manual of mathematical magic) with funds kindly provided by the HEStem project. The amazing team behind the scenes, making it all possible, were Kris Bush, Richard Hirst, Kelly Burrows, Makhan Singh and Andrew Pinder. Peter McOwan appears by kind permission of the computer science for fun project where earlier books and more on the Magic of Computer Science can be downloaded for free.

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